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[personal profile] zwol

Finished it at about 5am last night, actually. The hard copy will be late, but the professor has indicated that that's okay.

Spent an awful lot of time over the past few days procrastinating by reading [livejournal.com profile] milliways_bar, as discussed in a previous post.

Being who I am, I've been thinking about LJ roleplaying from a user-interface point of view. The basic problem I had reading backstories is that there's no way to find all the conversation threads involving a particular character. Take for instance the recent story arc which culminates with Ron Weasley in the cells for killing someone (in self-defense, to be fair). That arc is spread over at least five different LJ entities: Milliways itself; the Security-office community; the Ron, Hermione, and Gaston PC journals; and probably others. I still have not found all the pieces. Similarly, [livejournal.com profile] gone_byebye has been training lots of people in the use of proton packs, and I just today read that this is to do with a demonic invasion of "Andrew's World" -- but I have no idea which character Andrew is, nor how Ray found out about it. I suspect this is not nearly such a problem for the players, since they know which threads their PCs are in and they get the nice email notifications when someone says something. For an outside observer, though, it's quite frustrating.

There are other problems with the interface -- the LJ comment system is really not set up to deal with conversation threads of one or two sentences per post but hundreds of posts total. Text squashed into the right margin of the window = hate. Having to click through to the next bit of the thread over and over because LJ gave up on squashing the text into the right margin of the window and just printed "(no subject) - [character] [date]" a zillion times = also hate. Again, I suspect, not a problem if you're actually playing.

Now, it's one thing to identify a problem, and another to fix it. The comment overflow problem has some relatively obvious fixes, but that's not the important one. (Although LJ bidirectional syndication to netnews would be nifty.) "Find me every dialogue thread involving this PC" is a database query comprehensible to a computer, but thinking about it a bit more, it's not necessarily the right question. What one really wants is "every dialogue thread germane to this plot arc", which is a question a computer cannot answer. Any solution involving humans doing stuff after the fact (e.g. tagging threads "war on Andrew's World") is likely to be incomplete, especially since the players aren't (if I'm right) the ones who need it. People do provide partial selections of plot-arc-germane threads in the form of memories, but those are thoroughly incomplete, and the tags tend to be less than helpful.

My muse is jumping up and down going "Another reason to do your sekrit project! You could fix all this!" but to this I say, "It's already huge, the sekrit project! Doesn't need more mission creep! And where were you all weekend — no, all quarter — while I was trying to exposit, anyway?!"


I did think of two characters whom I might like to play, that no one else has got: Tron (post-movie, presumably; easy, fun, but not much character development potential) and Arya Stark (snatched from her timeline just before she gets on the boat at the end of A Storm of Swords, and desynchronized from canon at that point; I'd have to finish rereading the series, but way more character development there). Dunno which is the better choice for a newbie player. Still suspect I shouldn't be considering this at all.

Quite curious to know what it's like for people actually playing. [livejournal.com profile] camwyn, I'm looking at you here.

P.S. Yes, I know the proper terminology is "mun" and "pup", not "player" and "PC". Old skool tabletop RPG guy here.

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