Leonard linked to You Only Live Once. I have not tried it, despite the “only about an hour of gameplay” label; I want to call attention to one element of the blurb.
Extremely tactical combat. There is no randomness in combat. You always hit and always do full damage. This means that careful placement is the difference between success and failure.
I can't decide whether this is a terrible idea or complete freaking genius. (I assume it applies to the monsters as well.)
no subject
Date: 2007-11-29 08:06 am (UTC)no subject
Date: 2007-11-29 08:06 am (UTC)no subject
Date: 2007-11-29 05:06 pm (UTC)It may work for You Only Live Once just because it's so short and simple; I have the impression there isn't much of an equipment optimization game in there. I should actually try playing it.
no subject
Date: 2007-11-29 04:58 pm (UTC)no subject
Date: 2007-11-29 05:10 pm (UTC)no subject
Date: 2007-11-29 05:13 pm (UTC)While it's quite strategic, it's maybe more on the wargame than roguelike side of things: it's all about out-manuevering the other players while working towards various goals. (Each scenario has a set goal that's worth the most points, but you also get points for damage done and bonuses picked up, so you can lose at the main goal and still win the scenario if you're tricky.)